4-Miscelaneous Renders

Learning, experimenting, post-processing, and generally fooling around with POV-Ray.

Dead Tree

An ominous scene that I never finished.

Heroic Treason

I was making this for my brother's story in 1997 or 1998. It was supposed to be a book cover.

Ocean Flight 2

Here is a post-processed version of Ocean Flight. I was trying new ideas with Gimp.

Piano 2

A painterly version of the piano scene.

Rope Test

I was experimenting with programming my own rope algorithm for the Twisted Prison scene. This is one of my tests.

Spiky Things

A pointless yet pointy render I made in a fit of boredom one evening. Apparently, I even lacked inspiration on that day. :)

Subsurface Test 1

One of the very few renders I did after my Grand Finale, A Twisted Prison. I was learning about subsurface scattering to make better textures.

Subsurface Test 2

Another of my experimental renders.

Dead Tree 2

Another nightmare scene I never finished. I needed a huge spider model. This is an earlier render.

Hills

I made this as a background for a presentation I gave. It was a quick scene designed with height fields, a multi-fractal, and some macros. I rendered it in MegaPov, which was a custom one-off version of POV-Ray. Eventually most of the MegaPov features found their way into the official version.